Can you please list what file types can be imported to GravitySketch on the Quest and which file types can be exported?
Also any rules of thumb for polygon or face count or what happens with the texture or .mtl file on the Quest?
There have been some demos of GravitySketch on Occulus Quest videos, but none showed the ability to import files from other apps lie in obj or fbx,
I have not seen a video of this working on the Quest for models other than ones that were created inn Gravity Sketch.
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